meh
Basic idea that to make speedy and fast TCG style duel was great, but most of stories are provided via some simple introduction text and very short conversations so its hard to follow.
PVP combat would be main thing, but I found too many unbalanced match opponents.
Anyway, a card game so simple that auto battle is a nice idea, but salvaging / upgrading / fusing system is too complex to understand or too tedious to maintain well, due to unpolished UI.
Oh, each cards have no flavor text either. Just name of the card, how long takes to battle ready after deployment, attack and defense, special ability, and not very coherent illustration sometimes changes with upgrade.
Nice idea, but Im out of it.
penryn_ about
Tyrant Unleashed